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Styles

 

There are different styles of archery in the world. Some are reginal specific, others are global. Some styles are with a timer. Some are without a timer.

ArcheryClock covers most of the styles where a timer is used.

 

Mainly 3 styles are identified in the ArcheryClock Software.

  • Indoor outdoor. This covers the majority of WA and IFAA styles where a timer is used for parallel shooting.
  • Alternating shooting. This covers all WA alternating stiles where one archer shoots at a given time. Alternating with the competitor. As a team round or individual round.
  • 25M1P. a traditional regional system in a part of Europe.

 

 

Indoor outdoor

 

Indoor/outdoor. Also sometimes called FITA based on the old name of WA organization, it is possible to control indoor and outdoor matches like the now called 1440 round. Typically it controls the timing per end. And it controls who will shoot indicated by archers per target numbered A, B, C,  etc.

 

There is a variance called Bottom/Top which is basically the same as A-B  or AB-CD. Bottom/Top indicates during an indoor match if the archers assigned to bottom target face are shooting. Or the archers with top target face assigned.

 

From origin it was max 4 archers per target (numbered A to D). But in sometimes there was a need for more archers per target. So ArcheryClock is extended to the possibility of 6 archers per target (A…F).

There are different sequences to choose, depending on nr. Of archers per target. And nr. of archers per turn. (AB-CD, means 4 archers per target, A to D. and 2 archers per turn. A and B, or C and D).

 

By default the sequence of starting archer is changing per end. For example end 1: AB-CD, End 2: CD-AB. But it is possible to keep same sequence per end. For Example if Compound is Archer A, And recurve is Archer B on same target. Difficulty is equal per archer since Compound is a separate category as recurve.

 

 

 

 

 

 

 

 

 

 

 

 

Alternating.

 

Refers to a system mainly used for final rounds where competing archers shoot one after another (alternating). It was mainly introduced to make archery more attractive for viewing audience. It is also the system used during Olympics after an outdoor round.

 

The system is used for indoor and outdoor. It is available for individual and team round. Typical difference between individual and team is resetting the timing.

  • On individual round every alternating arrow has a fixed time, typically 20 seconds. Every arrow again starts at 20 seconds independent how many seconds were left over after previous arrow.
  • On team round the time left over stays in between arrows. In case of a team match with 3 archers per team, every team get in total 120 seconds for 6 arrow. (2 arrows per team member) Every team member of team A shoots 1 arrow and after shooting the 1st arrow per team member the time pauses for team A and starts running for their competing team B. After all Team B members shot their arrow, the timer for team B freezes and Team A timer continues for the second arrow per team member. So there is only one archer shooting which makes it easy for the audience to track state of a competition.

 

For shootoff, for individual round the same time is per arrow as the alternating match is used  (typically 20 seconds). But the typical number of arrows is one per archer.

For the Team round the shootoff time can be modified and is depending on number of team members. Typically count 20 seconds per team member together. So in case of 3 team members it is 3X20=60 seconds.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

25m1P.

 

25m1P is a system typically used in northwest of Europe. (Belgium and the Netherlands). 25m1P stands for 1 arrow per archer per end, Shooting on a distance of 25 meter. Maximum archers per target is 6. However, to speed up the match it is possible to assign less archers per target. So it is possible to modify the number of archers per target per end.

By default the sequence (starting archer, etc.) doesn’t change. However, in some matches they will change to prevent the same archer always has to start. (with the risk of damaging the arrow by a arrow hit from another archer). So it is possible to rotate the starting archer per end.

 

 

 

 

 

 

 

 

 

 

Manual.

 

In the event where time doesn’t matter but still control is needed which archer is shooting, it is useful to use manual mode. It means it is possible to manage the traffic lights without timer.

 

 

 

 

 

 

 

 

 

 

 



© 2019, Henk Jegers